Ace to King Memory Relay
Teams race to turn over playing cards in sequence from Ace to King while developing spatial memory systems to remember card locations
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About This Activity
Teams race to turn over playing cards in sequence from Ace to King while developing spatial memory systems to remember card locations
Quick Info
moderate
24
20m x 10m minimum for relay lanes and card areas
Equipment Required
Playing cards
1 full suit (13 cards) per team (3-4 suits total)
Cones or markers
1 per team for start positions (3-4 cones)
Stopwatch or timer
1-2 for timing attempts
Cards
As needed
Cones
As needed
Stopwatch
As needed
Suitable For
Year 7
Suitable Sports
Outdoor Adventurous Activities
Activity Tags
Skills
Strategy
Spatial Awareness
Decision Making
Competition
Non-Competitive
Teaching Focus
Cooperative Learning
Problem Solving
Intensity
Moderate Intensity
Features
Interactive
Engaging
Fun
Equipment
Minimal Equipment
Values
Teamwork
Communication
Cooperation
Space
Medium Space
Indoor/Outdoor
Activity Type
Warm Up
Weather
All Weather
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