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Big Question

How many different ways can our bodies move through space?

Learning Objectives

  • To explore different ways to travel
  • To handle equipment effectively
  • To move confidently in a range of ways

Key Outcomes

  • Students will demonstrate at least 4 different travelling movements
  • Students will safely navigate space whilst moving
  • Students will show good control and coordination in movements

Equipment & Resources Required

Cones
30

Distribute around area for boundaries and obstacles

Alternative: Bean bags, markers, spots

Key Vocabulary

Travel

Moving from one place to another

Slide

Moving smoothly along a surface using any part of your body

Gallop

Moving with a step-jump-step pattern like a horse

Crawl

Moving on hands and feet with tummy facing down

March

Walking with high knees and straight back

Space

The area around you that is empty

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic walking and running
  • Simple jumping with two feet
  • Following basic instructions

Current Skills

  • Exploring different travelling movements
  • Coordinating different body parts
  • Moving safely in shared space

Next Steps

  • Combining different travelling movements
  • Moving with equipment
  • Creating simple movement sequences

Milestone Indicators

1
Can demonstrate galloping action
2
Shows clear difference between movements
3
Moves confidently without collisions

Key Teaching Points

  • Demonstrate all movements clearly before children attempt them
  • Emphasise quality over speed in all travelling movements
  • Ensure gentle contact only in catching games
  • Use the whole space available for movement
  • Encourage honest play and fair rules
  • Adapt movements for different ability levels
  • Focus on control and coordination rather than competition

Common Misconceptions

  • Thinking sliding is the same as crawling - emphasise using different body parts
  • Galloping as just running - teach the step-jump-step pattern clearly
  • Moving too fast in games - focus on control and safety
  • Only using animals they know - encourage creativity and new ideas
  • Thinking marching is just walking - emphasise high knees and straight posture

SEN Adaptations

ADHD
  • Short activity bursts, clear physical boundaries, regular movement breaks, specific roles to maintain focus
dyspraxia
  • Break movements into smaller steps, extra practice time, simplified versions of movements, adult support for coordination
autism spectrum
  • Clear routine and structure, visual schedule of activities, quiet space available if overwhelmed, advance warning of changes
visual impairment
  • Use bright cones, clear verbal descriptions of movements, buddy system for guidance, tactile boundaries
hearing impairment
  • Clear visual demonstrations, hand signals for stop/start, visual cue cards for animals, ensure child can see teacher
physical disability
  • Adapt movements to wheelchair/mobility aids, modified animals (arm movements for galloping), seated versions available

Cross-Curricular Links

English

Vocabulary development, listening skills, describing movements

Maths

Counting different movements, directions (high/low, fast/slow), patterns in galloping

Science

How our bodies move, forces in jumping and sliding, animal movement patterns

Geography

Transport types and where they travel (land/air/water), directional language

PSHE

Following rules, fair play, honesty in games, encouraging others

Teacher Guidance

Positioning

Central position during warm-up, move around during games to observe all children

Observation Focus

Watch for quality of movements, spatial awareness, and fair play in games

Intervention Points

Step in if movements become unclear, if children are struggling with space, or if games become too rough

Demonstration Notes

Always demonstrate movements clearly before asking children to try them, exaggerate key features like high knees for marching

Verbal Cues
  • •'Find your own space!'
  • •'Bend those knees when you land!'
  • •'Gentle touches only!'
  • •'Show me clear animal movements!'

Safety Considerations

Space & Surface Requirements

Space Requirements

Large indoor or outdoor space minimum 15m x 15m, clear of obstacles

Surface Check

Non-slip surface suitable for crawling and sliding movements

Equipment Safety

Safety Checks
  • •Cones checked for cracks or sharp edges
  • •Equipment positioned away from walls
  • •Clear pathways maintained

Risk Management

Key Risks
  • •Collisions during movement games
  • •Slips during sliding movements
  • •Equipment contact injuries
Risk Mitigation
  • •Clear movement boundaries established
  • •Emphasise gentle contact in games
  • •Demonstrate safe sliding techniques
  • •Adequate spacing between children

Supervision & Emergency Procedures

Supervision Points
  • •Position for clear view of all children
  • •Move around space during activities
  • •Monitor game interactions closely
Emergency Procedures

Stop all activity immediately, assess situation, provide appropriate first aid or comfort as needed