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Big Question

How can I move cleverly to avoid defenders and collect treasure safely?

Learning Objectives

  • To apply simple attacking principles in game situations
  • To understand when and why we attack during games
  • To develop dodging and evasion skills while moving with confidence

Key Outcomes

  • Students will be able to move into spaces avoiding other students
  • Students will understand the role of an attacker in games
  • Students will apply simple attacking strategies during gameplay

Equipment & Resources Required

Hoops
30 (1 per student)

Place around perimeter of playing area as home bases

Alternative: Cones, markers, or chalk circles

Bean bags
55 pieces

Start in centre pile, unlimited supply for collecting

Alternative: Soft balls, foam blocks, or bean bags

Items
7.5 pieces

Introduced later for strategic play development

Alternative: Different coloured cones, special bean bags

Coloured Bibs
6-8 pieces

For identifying defenders in later activities

Alternative: Bands, sashes, or different coloured tops

Key Vocabulary

Attacker

A player who tries to score points or collect objects

Defender

A player who tries to stop attackers from scoring

Dodging

Changing direction quickly to avoid being caught

Strategy

A plan for how to play the game successfully

Consequences

What happens when rules are broken or followed

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic movement skills - running, stopping, starting
  • Understanding of personal space
  • Ability to follow simple instructions

Current Skills

  • Dodging and evasion techniques
  • Simple attacking principles
  • Game strategy awareness
  • Rule understanding and consequence awareness

Next Steps

  • More complex attacking patterns
  • Defending principles
  • Team-based attacking strategies
  • Advanced spatial awareness

Milestone Indicators

1
Consistent dodging movements
2
Strategic decision-making during games
3
Understanding of game consequences
4
Confident movement in game situations

Key Teaching Points

  • Strategic thinking develops through questioning and reflection, not just playing
  • Allow students to discover that taking from others can be more efficient than centre collection
  • Emphasise that good attackers think before they move and adapt their strategies
  • Connect dodging skills from warm-up to strategic movement in games
  • Celebrate different successful strategies rather than just fastest or highest scoring
  • Use vocabulary consistently - attacker, defender, strategy, consequences
  • Build complexity gradually from simple rules to strategic decision-making

Common Misconceptions

  • Attacking means being aggressive - actually requires smart, thoughtful movement
  • Fastest students always win - strategy and decision-making are equally important
  • Taking from others is unfair - it's part of strategic thinking when rules allow it
  • Good attackers only focus on scoring - they also need to protect what they have
  • Games are just about winning - they're about learning and applying principles

SEN Adaptations

ADHD
  • Shorter activity bursts, clear physical boundaries, regular movement breaks
dyspraxia
  • Larger equipment for easier handling, simplified movement patterns, extra practice time
autism spectrum
  • Clear routine structure, visual rule cards, quiet spaces available for breaks
visual impairment
  • Use brightly coloured equipment, verbal descriptions of positioning, buddy system for navigation
hearing impairment
  • Visual signals for start/stop, demonstration-based teaching, written rule reminders
physical disability
  • Seated treasure collection version, modified distances, alternative collection tools

Cross-Curricular Links

Maths

Counting objects and points, comparing quantities, simple addition for scoring

Science

Forces and motion during running and dodging, cause and effect relationships

Geography

Spatial awareness, directions and positioning, mapping movement around spaces

PSHE

Fair play, decision-making, resilience when strategies don't work, respect for others

Teacher Guidance

Positioning

Move around the perimeter of the playing area to observe all students while staying clear of game play

Observation Focus

Watch for strategic thinking development, safe movement patterns, and positive social interactions

Intervention Points

Step in when rules are unclear, conflicts arise, or unsafe behaviour occurs

Demonstration Notes

Use students as positive examples whenever possible, demonstrate strategies clearly and slowly, connect actions to thinking

Verbal Cues
  • 'Think before you move!'
  • 'Where's the best space to go?'
  • 'Remember - gentle interactions only!'
  • 'What's your strategy?'

Safety Considerations

Space & Surface Requirements

Space Requirements

Minimum 15m x 20m clear space, indoor hall or outdoor playground

Surface Check

Non-slip surface, clear of obstacles, appropriate for running activities

Equipment Safety

Safety Checks
  • Beanbags and cones checked for damage or sharp edges
  • Hoops placed securely and checked for cracks
  • Equipment stored safely when not in use

Risk Management

Key Risks
  • Collisions when multiple students move to centre simultaneously
  • Slips and falls during quick direction changes
  • Conflicts over treasure collection rights
  • Overexcitement leading to unsafe play
Risk Mitigation
  • Clear boundaries established and communicated
  • Gentle tagging and interaction rules emphasised
  • Progressive skill building from simple to complex rules
  • Continuous monitoring of student behaviour and energy levels

Supervision & Emergency Procedures

Supervision Points
  • Position at edge of playing area for full field of view
  • Move around perimeter to monitor all interactions
  • Focus attention on centre area during treasure collection
  • Watch for signs of fatigue or frustration
Emergency Procedures

Clear stop signal established, first aid kit accessible, alternative quiet activities prepared for students who need breaks