Lesson 5 - Consolidating Attacking Strategies
Strategic Thinking: Treasure Games
•Year 1
•Invasion Games
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How can we make smart decisions when attacking to score more points?
Learning Objectives
- To consolidate students' understanding of when, where and why to attack in games
- To develop decision-making skills in competitive situations
- To apply simple attacking strategies consistently
Key Outcomes
- Students will demonstrate understanding of attacking roles through strategic gameplay
- Students will make informed decisions about when to attack from different sources
- Students will show improvement in movement skills while avoiding defenders
Equipment & Resources Required
Place in centre circle with high-value items clearly marked
Alternative: Small cones, foam blocks, or tennis balls
Positioned 3 metres from centre, evenly spaced around perimeter
Alternative: Chalk circles, rope circles, or marked squares
Mark clear playing area boundaries and safety zones
Alternative: Chalk lines or existing playground markings
For easy group identification during rotations
Alternative: Coloured bands or team identification cards
For clear start/stop commands and rule reminders
Alternative: Bell or drum for signals
Key Vocabulary
Moving forward to score points or collect objects
A plan for how to play the game to be successful
What happens when we break the rules
Someone who tries to protect their treasure from attackers
The objects we are trying to collect to score points
Skill Progression Pathway
Understanding where pupils are coming from and where they're going
Prior Learning
- Basic understanding of attacking concepts
- Ability to move safely in shared space
- Knowledge of simple game rules
Current Skills
- Strategic decision-making in attacking situations
- Adapting movement to avoid defenders
- Understanding consequences of rule-breaking
Next Steps
- Introduction to defensive strategies
- Team-based attacking and defending
- More complex game scenarios
Milestone Indicators
Key Teaching Points
- Attacking means making smart decisions about when and where to collect objects
- Strategy involves thinking ahead and adapting to different situations
- Rules create fairness and consequences help everyone enjoy the game
- Movement should be controlled and safe while still being purposeful
- Good attackers observe their opponents and adapt their approach
- Success comes from thinking as well as moving
- Fair play and respect make competition enjoyable for everyone
Common Misconceptions
- Attacking is just about being fastest - actually requires strategic thinking
- There's only one right strategy - multiple approaches can be successful
- Rules are just restrictions - they create fair and fun gameplay
- Taking from others is mean - it's a legitimate strategic choice in this game
- Winning is everything - learning and improvement are more important
- You can't change strategy during play - adaptation shows advanced thinking
SEN Adaptations
ADHD
- Shorter game rounds with frequent breaks, clear physical boundaries, regular positive reinforcement
dyspraxia
- Simplified movement patterns, larger target areas, extra practice time for rule understanding
autism spectrum
- Clear visual schedule of lesson stages, quiet area available if needed, consistent rules and structure
visual impairment
- Use brightly coloured treasure items, verbal descriptions of layout, buddy system for navigation
hearing impairment
- Visual signals for start/stop, clear hand gestures for rules, written rule reminders
physical disability
- Adapted movement patterns (rolling balls instead of running), modified distances, seated participation options
Cross-Curricular Links
Maths
Counting treasure items, calculating points totals, comparing scores between rounds
Science
Understanding cause and effect in strategic decisions, observation and hypothesis testing
Geography
Spatial awareness, understanding of position and movement in relation to others
PSHE
Decision-making skills, coping with competition, showing respect for others and rules
Teacher Guidance
Positioning
Move dynamically between game areas to observe all groups while maintaining overview of safety
Observation Focus
Watch for strategic decision-making, safe movement patterns, and positive social interactions
Intervention Points
Step in immediately for safety issues, rule violations, or if students need strategic guidance
Demonstration Notes
Use clear, exaggerated movements to show both attacking options and consequences for rule-breaking
Verbal Cues
- •'Think before you move!'
- •'What's your strategy?'
- •'Great decision-making!'
- •'Remember - only one treasure!'
Safety Considerations
Space & Surface Requirements
Space Requirements
Minimum 15m x 15m clear area for multiple game setups
Surface Check
Flat, non-slip surface free from obstacles and hazards
Equipment Safety
Safety Checks
- •Check beanbags are securely sewn with no loose contents
- •Ensure hoops lie flat and have no sharp edges
- •Verify boundary cones are stable and visible
Risk Management
Key Risks
- •Collisions during excited gameplay
- •Trips and falls when changing direction quickly
- •Disputes over treasure collection
Risk Mitigation
- •Clear boundaries between game areas to prevent interference
- •Emphasis on controlled movement rather than pure speed
- •Strong rule enforcement prevents disputes
- •Teacher positioning for maximum supervision
Supervision & Emergency Procedures
Supervision Points
- •Position to observe all groups simultaneously
- •Move between games to maintain proximity
- •Watch for rule following and fair play
Emergency Procedures
Stop all games immediately, assess any incidents, provide appropriate first aid, and review safety if needed