Tactical Game Intelligence
•Year 5
•Rounders
•Distributed in equipment bags around the area perimeter
Alternative: Rounders balls, soft balls
Set in pairs at varying distances, 5-20 metres apart
Alternative: Coloured markers, bean bags
4 bases per game area, positioned in diamond formation
Alternative: Cones, markers, hoops
Create 2-metre radius zones around each base
Alternative: Small cones, rope circles
Getting a batter out by catching the ball and touching the base before the batter reaches it safely
The ability to throw or aim precisely at a specific target
The four positions (first, second, third, fourth) that batters must reach to score
Where players stand on the field to best catch or stop the ball
A designated area around each base where special rules apply
Understanding where pupils are coming from and where they're going
Estimating distances for throwing, calculating points scored in games, measuring accuracy percentages
Forces and motion in throwing, effects of exercise on heart rate and breathing
Understanding spatial awareness, directions and positions on field
Teamwork and cooperation, dealing with competition pressure, supporting others' learning
Position where you can see all groups during circuit work, move between games during application phase
Watch for throwing accuracy improvement, correct stumping technique, and tactical decision-making
Step in if throwing becomes too forceful, if students struggle with stumping position, or if game rules are unclear
Show exaggerated stumping position for clarity, demonstrate throwing technique slowly for accuracy emphasis
Large outdoor area minimum 40m x 30m or sports hall
Even, dry surface free from holes or debris that could cause trips
Stop activity immediately, assess injury, provide appropriate first aid, seek additional help if needed
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