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Big Question

How can mastering different passing techniques give your team a competitive advantage in tag rugby?

Learning Objectives

  • To know and demonstrate different ways of passing the ball to a partner (high pass, low pass, pop pass)
  • To create effective targets and communicate as a receiver to support teammates
  • To apply passing skills and follow rules in conditioned game situations

Key Outcomes

  • Students will execute at least three different passing techniques with increasing accuracy
  • Students will demonstrate effective communication and positioning as receivers
  • Students will apply tactical passing decisions in game scenarios whilst following offside and tagging rules

Equipment & Resources Required

Rugby Balls
1 per pair (15 balls for class of 30)

Check balls are properly inflated, distribute around grid perimeter for easy access

Alternative: Size 4 balls for smaller hands, foam balls for less confident students

Cones
40-50 cones for marking grids, zones and relay lines

Use different colours to mark different zones (e.g. red for end zones, yellow for offside lines)

Alternative: Marker spots, flat discs, corner flags for larger areas

Tag Belts
1 per student (30 belts)

Check velcro is functioning, ensure tags are securely attached

Alternative: Bib tucked in waistband if insufficient belts

Tags
2 per student (60 tags total)

Have spare tags available, assign students to check tags between activities

Alternative: Coloured ribbons or bands

Bibs
2 sets of different colours plus neutral set (approximately 32 bibs)

Keep neutral bibs distinct colour (e.g. yellow) to distinguish from teams

Alternative: Coloured bands or armbands

Stopwatch
1-2 for timing competitive tasks

Ensure visible to students for timed challenges

Alternative: Use mobile device timer

Whistles
1

Establish whistle signals at start of lesson (1 blast = stop, 2 = start)

Alternative: Voice commands with clear signals

Key Vocabulary

Pop pass

A short, quick pass delivered from chest height directly to a nearby teammate

High pass

A pass delivered above shoulder height, often used to pass over defenders or to reach distant teammates

Low pass

A pass delivered below waist height, useful for fast-moving receivers or to avoid interception

Target

The receiving position a player creates by positioning their body and hands to give the passer a clear passing opportunity

Receiver

The player who catches the pass, responsible for creating a clear target and communicating

Accuracy

The precision of a pass delivered directly to the receiver's hands, at the correct height and speed

Eye contact

Visual communication between passer and receiver to ensure timing and readiness

Offside

In tag rugby, defenders must remain 2 metres behind the tagged player until the pass is made

Neutral players

Players who can work with both teams, used in conditioned games to create overload situations

Tactics

Strategic decisions about passing, positioning and movement to gain advantage over opponents

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic ball handling and catching techniques from Lesson 1
  • 'Put down, pick up' skill from previous week
  • Understanding of basic rugby rules (passing backwards, tagging)
  • Awareness of space and movement in invasion games

Current Skills

  • Three distinct passing techniques: pop pass, high pass, low pass
  • Accurate passing whilst moving (walking, jogging, diagonal running)
  • Receiving skills and creating targets for teammates
  • Passing under pressure from passive and active defenders
  • Applying passing skills in conditioned game scenarios

Next Steps

  • Advanced passing techniques (spin pass, miss pass)
  • Running lines and support play in attack
  • Defensive strategies and positioning
  • Set plays and team tactics in tag rugby

Milestone Indicators

1
Consistent accuracy in passing whilst moving at jogging pace
2
Selecting appropriate pass type based on defender position
3
Maintaining possession through effective communication
4
Demonstrating tactical awareness in game situations

Key Teaching Points

  • W-shaped hand position is foundation of all good passes - thumbs together behind ball, fingers spread across width, control and guide hands working together
  • All passes originate from the hip not the chest - this generates power through body rotation and creates distinctive 'rock the baby' motion
  • Wrist flick at release point creates spiral - the spin makes the ball travel truer, faster, and easier to catch
  • Pass to where receiver is GOING not where they ARE - lead moving targets appropriately to deliver ball in stride
  • Communication is as important as technique - verbal calls ('ball!', names) and eye contact ensure readiness and coordination
  • The golden rule of rugby: players run forward, ball goes backward - all passes must travel backwards or sideways relative to running direction
  • Different pass types serve different purposes: pop pass for close support, high pass over or around defenders, low pass for fast moving receivers or to avoid interception height

Common Misconceptions

  • Misconception: 'Harder throws are better passes.' Reality: Accuracy and appropriate pace matter more than power. Hard passes are difficult to catch and often go astray. Controlled passes delivered at catchable speed are most effective.
  • Misconception: 'I should wait until defender is right on me before passing.' Reality: Early passing when defender is still approaching gives your teammate time and space to receive cleanly and make next decision. Late passes cause panic and errors.
  • Misconception: 'If I'm running diagonally, my pass direction changes.' Reality: Regardless of your running angle, the ball must still travel backward or sideways relative to the try line. Running diagonal doesn't change passing rules.
  • Misconception: 'The receiver's job is just to catch - passers do all the work.' Reality: Receivers have active role: create target with hands, communicate verbally, position body to make pass easy, move into space. Good receiving makes good passing possible.
  • Misconception: 'Offside rule means I can't move forward.' Reality: Offside rule applies to defenders after a tag - they must retreat 2m until pass is made. Attackers can always run forward (while passing backward).
  • Misconception: 'Tag rugby is just like touch rugby.' Reality: While similar, tag rugby has specific rules about offside, tag return, and possession that differ from touch rugby. Tags must be pulled not just touched.
  • Misconception: 'In games, holding onto the ball longer shows I'm good.' Reality: Best players release the ball early to teammates in better positions. Rugby is team game - best individual contribution is often a well-timed pass not a long run.

SEN Adaptations

ADHD
  • Short activity bursts work better than extended practice - vary activities every 3-5 minutes in skills section. Clear boundaries always - both physical (cones) and behavioural ('hands on ball only, not on people'). Immediate specific feedback: 'Great pass - perfect spiral!' Regular movement breaks built into lesson (already present). Minimise waiting time - keep all students active simultaneously where possible. For extended instruction periods, allow student to hold ball or fidget item. Clear, concise instructions: 'Grab a ball. Find a partner. Stand here.' Position near teacher during explanations for gentle redirection if attention wanders. Use student's name before giving instruction: 'Jordan, watch this demonstration.' Harness energy positively: leadership roles, demonstrating, collecting equipment. Visual task cards can help: show picture of activity with 3 bullet points of what to do. Regular check-ins: 'Show me your W grip' (kinesthetic engagement maintains focus). Competitive elements often motivating but monitor for over-excitement.
dyspraxia
  • Larger ball sizes initially for easier catching and handling (size 5 rugby ball or even bigger). Reduce passing distance - success at 2 metres is better than failure at 5 metres. Break skills into smaller component parts with mastery at each stage before combining: 1) grip only, 2) add arm swing, 3) add weight transfer, 4) add follow through, 5) combine all. Extra practice time at each stage before progressing. Static practice extended before adding movement. Walking pace longer before jogging. Reduce visual complexity - fewer people in practice area, clear uncluttered space. Demonstrate multiple times - dyspraxic students often need more repetitions to acquire motor patterns. Use verbal rehearsal: student talks through steps while doing them ('W grip, hip start, swing across, flick wrists, follow through'). Provide consistent feedback focusing on one correction at a time (avoid overwhelming with multiple fixes). Celebrate improvements enthusiastically. In games, less pressured roles initially: neutral player (always attacking, less decision-making), or defender (no passing required). Build confidence before complex tasks. Allow extra time for transitions and equipment collection.
autism spectrum
  • Provide visual schedule of lesson structure shown at start: warm-up (5 pics) β†’ skills (3 pics) β†’ games (2 pics) β†’ cool down (1 pic). Minimise sudden changes - if adjusting plan, explain why and what's happening next. Clear, literal language avoiding idioms or sarcasm. Structured activities with defined start/end points work better than open-ended play. Provide quiet zone option if overstimulated - student can sit out briefly to regulate then return. Reduce sensory overload: option to wear own comfortable t-shirt rather than rough bib, position away from loudest students if noise-sensitive. Clear explicit social rules: 'In this game you work with anyone on your team, including the neutral players.' Predictable routines help: follow same general lesson structure each week. Warning before whistle blows (auditory sensitivity): '10 seconds until whistle.' Visual supports: demonstration videos, technique posters, social story about tag rugby. Student may benefit from specific role rather than constantly switching.
visual impairment
  • Use brightly coloured or high-contrast balls (yellow, orange) for better visibility. Provide close verbal descriptions of demonstrations: 'My hands are now at my right hip, thumbs together forming a W.' Use tactile guidance - with permission, position student's hands on ball correctly. Reduce passing distance significantly (2-3 metres maximum). Pair with sighted buddy who provides verbal cues about ball location and incoming passes. Use bells or rattles inside ball for auditory tracking if severely impaired. Mark boundaries and zones with textured rope or tactile markers. Provide consistent verbal commentary during games: 'Ball is coming toward you, hands up!'
hearing impairment
  • Ensure student can see your face during all instructions - face them directly, clear lip-reading position. Use visual demonstrations extensively - show don't tell. Provide written instruction cards with diagrams for each activity. Use clear hand signals for common instructions (established at lesson start): thumbs up (good), hands spread (wider), circular motion (change direction). Position student where they can see both teacher and activity simultaneously. Buddy system with hearing peer who can relay missed auditory instructions through agreed signals. Use visual timers/stopwatch for timed activities. Ensure student can see you during games for whistle signals - consider visual signal (hand raised high) alongside whistle. For group work, ensure student positioned where they can see all speakers. Reduce background noise where possible - smaller group work away from main noise.
physical disability
  • Wheelchair users: adapted seated passing from stationary position, focus on upper body technique and accuracy over distance. Smaller lighter ball if upper body strength limited. Position closer to targets. In games, act as 'pivotal passer' - static position that all passes must go through (makes them essential player). Modified rules: can't be tagged, can score by passing to teammate in end zone rather than placing ball down themselves. Ambulatory but limited mobility: reduce movement requirements - passing from static or slow walking pace only. Shorter distances throughout. Allow extended time for movement between areas. In games, designated zone where they operate (don't need to cover whole field). Peer support for ball retrieval. Fine motor difficulties: use larger balls for easier grip, textured balls for better purchase. Focus on successful passing over perfect technique. Velcro catch equipment as alternative if catching very difficult. Celebrate effort over precision.
social emotional mental health
  • Establish clear behavioural expectations at lesson start with brief reminder of consequences. Provide specific praise frequently: 'Great communication with your teammate just then!' Build relationship - greet student by name, show interest in their contribution. Offer choices where possible: 'Would you like to work with this partner or that partner?' Provide roles that build self-esteem: equipment manager, timekeeper, demonstrator. If student becoming dysregulated (frustration, anxiety, anger), intervene early: quiet word, brief break, breathing exercise. Have pre-agreed calming strategy. Avoid power struggles: offer choices not ultimatums. De-escalate conflicts calmly: separate students, allow cool-down time, restorative conversation. Build success into lesson - ensure tasks where this student can succeed and receive public recognition. Peer mentoring from respected classmate can be powerful. Clear consequences applied consistently and fairly if necessary. End lesson on positive note for this student regardless of challenges during lesson: 'I noticed you really encouraged your teammate today - that's excellent sportsmanship.'

Cross-Curricular Links

English

Following complex verbal instructions (listening skills, comprehension). Giving clear instructions to teammates (speaking skills, clarity). Specialised vocabulary acquisition and usage (literacy, technical language). Describing tactics and strategies verbally (explanatory communication). Reflective discussion about learning and performance (metacognition, self-evaluation through language).

Maths

Counting passes in competitive activities (numeracy, mental arithmetic). Measuring distances for passing accuracy challenges (metres, estimation). Calculating times in relay challenges (timing, seconds, comparing scores). Understanding angles for diagonal running patterns (acute, obtuse, right angles). Geometric shapes formed by running patterns (triangles, squares, diagonals). Recording and analysing performance data (tallying tries, conversion rates, pass completion statistics).

Science

Biomechanics of throwing - how body rotation and wrist action create spiral (forces, motion). Understanding trajectory and flight path of high vs low passes (gravity, air resistance, projectile motion). Cardiovascular system response to exercise - heart rate changes during warm-up, activity, cool-down (biology, human body systems). Muscle groups used in passing - quadriceps, hamstrings, shoulders, core (anatomy). Effects of practice on neural pathways and muscle memory (brain science, neuroscience). Energy systems - aerobic vs anaerobic during different intensities of game play.

Geography

Spatial awareness and navigation - using space effectively, moving to target areas (position, direction). Compass directions for positioning: moving left/right/forward/back (cardinal directions). Mapping movement patterns on field diagrams (mapping skills, representation). Understanding boundaries and zones (territory, regions). Tactics involving creating and using space (population density concepts applied to field play).

ICT

Recording performance using tablets/devices for technique analysis. Using apps for timing activities and recording scores. Video analysis of passing technique for self-assessment. Creating digital diagrams of passing patterns or game tactics. Research into professional rugby passing techniques using internet resources.

PSHE

Teamwork and cooperation - working toward shared goals in teams (collaboration, interdependence). Communication skills - verbal and non-verbal signaling, active listening (relationship skills). Resilience and perseverance - continuing when skills are difficult, learning from mistakes (growth mindset, emotional regulation). Fair play and sportsmanship - following rules, respecting opponents and officials (integrity, respect). Leadership opportunities - coaching peers, organising teammates (responsibility, influence). Managing emotions in competitive situations - dealing with winning/losing, frustration, pressure (emotional intelligence, self-regulation). Inclusion and celebrating diversity - ensuring all team members valued regardless of skill level (equality, respect for others).

Teacher Guidance

Positioning

Warm-up: position at grid corner for full visibility of all students. Skills: circulate between groups spending 30-60 seconds with each, providing specific feedback. Games: touchline position with view of all grids, prioritising areas where intervention most likely needed. Cool-down: within circle for connection and to monitor all students during stretches.

Observation Focus

Technical elements: W grip, hip start position, body rotation, wrist flick, spiral on ball, follow through, catching technique. Movement patterns: spatial awareness, support lines, angles of running, width maintenance. Decision-making: pass selection appropriateness, timing, reading defensive pressure. Rules compliance: passing backwards, offside adherence, safe tagging. Social interactions: communication quality, teamwork, inclusion, sportsmanship, conflict resolution.

Intervention Points

Technique breakdown: when seeing 50%+ students with same technical error, stop and re-teach to whole class. Individual struggles: when student attempting but not grasping skill, provide 1-on-1 demonstration and modified task. Safety concerns: immediate whistle stop for any dangerous play, collision risk, or rough tagging. Rule violations: stop play, explain rule clearly, demonstrate correct application, restart. Emotional issues: address frustration, exclusion, or conflicts immediately with calm conversation, potentially away from main group. Differentiation needed: when activity too easy (most students succeeding immediately) or too hard (widespread struggle/frustration), adjust task difficulty mid-lesson.

Demonstration Notes

Demonstrate every new skill/activity before students attempt. Use clear visible positioning - elevated slightly or with space around you. Exaggerate key teaching points (larger movements, slower pace) for visibility. Use competent student volunteers to demonstrate - builds confidence and provides peer modelling. Show both correct and incorrect examples for contrast: 'This is what it looks like when done well... this is a common mistake to avoid.' Break complex skills into component parts, demonstrate each part, then demonstrate full skill. During games, stop play for teachable moments and demonstrate better options: 'Watch - if I'm here and the defender is here, what's my best passing option?' Continuously circulate during practice showing individual corrections through brief demonstrations.

Verbal Cues
  • β€’'W shape on ball!' - reminds grip
  • β€’'Hip to shoulder!' - reminds passing path
  • β€’'Snap those wrists!' - encourages spin
  • β€’'Eyes on the ball!' - focus catching
  • β€’'Call for it!' - encourages communication
  • β€’'Find space!' - spatial awareness
  • β€’'Support your teammate!' - positioning off ball
  • β€’'Backwards!' - rule reminder
  • β€’'Two metres!' - offside distance
  • β€’'Heads up!' - awareness/safety
  • β€’'Smooth not rushed!' - technique over speed
  • β€’'Use your neutrals!' - game tactics

Safety Considerations

Space & Surface Requirements

Space Requirements

Minimum 30m x 40m outdoor space or full sports hall (minimum 25m x 20m) for whole class activities. Multiple 10m x 10m grids for skills and 15m x 10m grids for games. Clear 2-3 metre safety zones around all activity areas, free from walls, posts, or obstacles.

Surface Check

Grass field: check for holes, uneven ground, excessive wetness, glass, or litter. Indoor: ensure non-slip surface, check for water spills, confirm adequate floor grip. Pre-lesson walk-through mandatory. Remove any hazards identified.

Equipment Safety

Safety Checks
  • β€’Rugby balls: check correct inflation - not over-inflated (risk of injury on impact) or under-inflated (poor passing), inspect for tears or damaged seams
  • β€’Cones: ensure no sharp edges, cracks, or points that could cause cuts. Use flat markers for offside lines where students may step on them
  • β€’Tag belts: inspect velcro functionality - too weak means tags fall off, too strong means risk of pulling students. Check belt adjustment for secure but comfortable fit
  • β€’Tags: ensure securely attached to belts before lesson. Have spare tags available (minimum 20 spares) for replacements
  • β€’Check all equipment before lesson and remove any damaged items from use

Risk Management

Key Risks
  • β€’Collisions between students running in same space - especially during warm-up grid activities and multi-line passing progressions
  • β€’Collisions with equipment or fixed obstacles - wall-mounted equipment, goalposts, storage boxes
  • β€’Ball strikes to face/head - particularly during passing practice when multiple balls in play
  • β€’Falls and trips - uneven ground, poorly placed cones, loose tag belts, scattered equipment
  • β€’Overexertion - competitive games can push students beyond safe limits, especially in hot weather
  • β€’Rough play during tagging - excessive force, pushing, grabbing clothing instead of tags
  • β€’Injuries from tag removal - belts too tight, tags pulled too aggressively causing belt snap-back
Risk Mitigation
  • β€’Establish clear boundaries for all activities - use bright cones, emphasise boundary awareness in instructions
  • β€’Adequate spacing: minimum 3 metres between practice groups, 2 metres personal space during warm-ups
  • β€’Progressive skill building: walking before jogging before running, static before moving, no pressure before pressure
  • β€’Clear stop signal: one whistle blast = stop immediately, practice response at lesson start
  • β€’Active supervision: position with sight lines to all activities, circulate constantly during skills, remain static with full view during games
  • β€’Reinforce safe tagging technique: gentle pull on tag only, no contact with person, no pulling clothing
  • β€’Regular equipment checks: mid-lesson check of tag belts (secure but not too tight), ball condition
  • β€’Appropriate groupings: match students by size/ability where relevant, especially for contact/pressure activities
  • β€’Weather considerations: modified activities in wet conditions (increased slip risk), shorter intense activities in hot weather, hydration breaks every 15 minutes if hot
  • β€’First aid provision: first aid kit accessible, teacher aware of students with medical conditions (asthma, diabetes, etc.)
  • β€’Graduated intensity: thorough warm-up before intense activity, cool-down before finish

Supervision & Emergency Procedures

Supervision Points
  • β€’During warm-up grid activities: position at corner with full view of grid, monitor for adequate spacing and collisions
  • β€’During skills practice: circulate between groups, spend 30-60 seconds observing each group, provide specific feedback
  • β€’During passing progressions with defenders: position to side where passing lanes visible, watch for defensive contact
  • β€’During conditioned games: position on touchline with view of all three grids if multiple games running, prioritise grid with less experienced players or where competitive intensity highest
  • β€’During competitive relays: position centrally to see all groups, monitor technique deterioration indicating fatigue
  • β€’Constant scanning: even when speaking to one student, maintain peripheral awareness of whole class
  • β€’Monitor emotional states: watch for frustration, anxiety, overexcitement that may lead to unsafe behaviour
Emergency Procedures

ONE WHISTLE BLAST: All students stop immediately, place ball on ground, look at teacher. Teacher assesses situation. For injuries: affected student sits/stays still, teacher approaches, assesses injury severity. Minor (small bump, light scrape): basic first aid, student continues or sits out briefly. Moderate (twisted ankle, heavier collision): student sits out, ice/elevation, monitored for deterioration. Serious (suspected fracture, head injury, severe pain): initiate school emergency protocol, send reliable student for first aider/office, remain with injured student, keep other students supervised in safe activity away from injury site. All injuries logged in school accident book. Parents informed of anything beyond minor bump/scrape.