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Big Question

How can we use different jumping techniques to achieve greater height and distance?

Learning Objectives

  • To develop stamina through a range of running activities
  • To stride and jump for height with increasing control
  • To negotiate obstacles whilst maintaining good running position

Key Outcomes

  • Students will demonstrate improved jumping technique with 3-5 stride approach
  • Students will show fair play and honesty during game activities
  • Students will explain the difference between different types of jumps and bounds

Equipment & Resources Required

Softballs
5-6

Place in centre circle for dodgeball activity

Alternative: Bean bags, foam balls, tennis balls

Cones
6-8

Create starting lines and boundaries for jumping stations

Alternative: Markers, spots, chalk lines

Measuring Tapes
2-3

For measuring jump distances

Alternative: Chalk for marking, string with knots

Chalk
4-6 pieces

For marking jump landing spots and wall height markers

Alternative: Stickers, small objects for marking

Benches
2

For partner to stand on and hold targets for vertical jump

Alternative: Chairs, PE apparatus

Key Vocabulary

Striding

Taking long steps with alternate legs, like giant walking

Bounding

Jumping from one foot to the other in a rhythm

Vertical

Straight up towards the ceiling

Opposition

When opposite arm and leg work together

Drive

Pushing hard with force and power

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic running with arm coordination
  • Simple jumping on the spot
  • Understanding of taking turns and following rules

Current Skills

  • Striding with alternate leg action
  • Vertical jumping with arm drive
  • Quick footwork patterns

Next Steps

  • Combining running and jumping in sequence
  • Measuring and comparing jump distances
  • Advanced bounding techniques

Milestone Indicators

1
Consistent alternate leg action in striding
2
Arms and legs working in opposition
3
Landing with control and balance

Key Teaching Points

  • Emphasise opposite arm and leg action throughout all striding activities
  • Focus on soft, controlled landings to prevent injury and build confidence
  • Encourage honest fair play during dodgeball as foundation for all future games
  • Use clear counting and rhythm to help students coordinate complex movements
  • Celebrate effort and improvement rather than just natural ability
  • Build from simple 3-stride patterns to more complex 5-stride sequences
  • Connect jumping activities to real-world applications like athletics events

Common Misconceptions

  • Same arm and leg moving together - reinforce opposition constantly
  • Hard landings are acceptable - always emphasise soft, bent-knee landings
  • Bigger students can't jump well - focus on technique over natural ability
  • Jumping forward instead of vertically - use visual cues like 'jump to touch the ceiling'
  • Dishonesty in games is acceptable - reinforce that honesty makes games more fun for everyone

SEN Adaptations

ADHD
  • Frequent activity changes, clear boundaries, regular movement opportunities, immediate feedback
dyspraxia
  • Simplified movement patterns, extra practice time, larger equipment, reduced complexity
autism spectrum
  • Clear routine structure, visual schedule of activities, quiet space available if needed
visual impairment
  • Clear verbal descriptions of movements, tactile guidance for technique, bright coloured equipment
hearing impairment
  • Visual demonstrations emphasised, written instruction cards, hand signals for directions
physical disability
  • Modified jumping heights, seated variations where appropriate, adapted equipment use

Cross-Curricular Links

English

Following multi-step instructions, using descriptive vocabulary for movement, explaining techniques

Maths

Counting strides and repetitions, measuring jump distances, comparing heights and distances

Science

Forces in jumping, gravity effects, energy transfer in movement

PSHE

Fair play and honesty, resilience when activities are challenging, encouraging others

Teacher Guidance

Positioning

Central position to observe all activities, move between stations during rotations

Observation Focus

Watch for technique development, safety awareness, fair play, and student engagement

Intervention Points

Step in for unsafe jumping, unfair play in dodgeball, technique corrections

Demonstration Notes

Use exaggerated movements for clarity, demonstrate slowly first then at speed, invite students to demonstrate good examples

Verbal Cues
  • 'Opposite arm to leg!'
  • 'Soft landings!'
  • 'Count your strides!'
  • 'Drive those arms up!'

Safety Considerations

Space & Surface Requirements

Space Requirements

Large hall or playground, minimum 15m x 20m clear space

Surface Check

Non-slip surface, free from obstacles, even ground for jumping

Equipment Safety

Safety Checks
  • Soft balls only for dodgeball
  • Cones placed safely away from jumping areas
  • Benches stable and supervised when used

Risk Management

Key Risks
  • Collisions during dodgeball
  • Hard landings from jumping
  • Tripping over equipment
  • Overexertion during high-intensity activities
Risk Mitigation
  • Clear boundaries established for all activities
  • Emphasis on soft landings throughout
  • Adequate spacing between students during jumping
  • Progressive intensity building
  • Regular rest periods between stations

Supervision & Emergency Procedures

Supervision Points
  • Monitor dodgeball for fair play and safety
  • Check jumping technique for safe landings
  • Ensure equipment is used correctly
  • Watch for signs of fatigue
Emergency Procedures

Stop activity immediately, assess injury, apply first aid if trained, seek medical attention if needed