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Big Question

How can we use our running skills to succeed in competitive games?

Learning Objectives

  • To apply running technique in competitive game situations
  • To understand the basic principles of attack and defence through running games
  • To demonstrate acceleration and deceleration when avoiding defenders

Key Outcomes

  • Students will successfully apply running skills in game contexts
  • Students will understand when to accelerate to avoid being caught
  • Students will demonstrate improved spatial awareness during running activities

Equipment & Resources Required

Cones
15-20

Spread randomly around playing area as mud monster traps

Alternative: Bean bags, spots, or any visible markers

Bibs
4-6

To identify mud monsters (defenders) in final activity

Alternative: Different coloured t-shirts, armbands

Key Vocabulary

Acceleration

Getting faster quickly when running

Defender

A player trying to catch or tag attackers

Attacker

A player trying to avoid being caught

Space

Empty areas where you can run safely

Technique

The correct way to run with good form

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic running technique established
  • Understanding of personal space
  • Ability to follow simple game rules

Current Skills

  • Application of running in game contexts
  • Basic attack and defence concepts
  • Acceleration and deceleration control

Next Steps

  • More complex running games
  • Team-based running strategies
  • Advanced spatial awareness activities

Milestone Indicators

1
Maintains correct running form under pressure
2
Makes quick decisions about direction changes
3
Shows understanding of game tactics

Key Teaching Points

  • Running technique: head up, arms pumping, on balls of feet
  • Spatial awareness: looking for gaps and empty spaces
  • Tactical thinking: when to accelerate and when to change direction
  • Teamwork: helping stuck teammates quickly and safely
  • Game understanding: consequences of poor positioning
  • Safety: controlled tagging and awareness of others
  • Progressive challenge: building from simple to complex situations

Common Misconceptions

  • Faster always means better - correct: tactical speed changes are more important
  • Running straight is safest - correct: changing direction helps avoid defenders
  • Individual success matters most - correct: team cooperation keeps everyone in the game
  • Being tagged means you failed - correct: being rescued shows good teamwork
  • Monsters should catch everyone - correct: the goal is keeping scores low through teamwork

SEN Adaptations

ADHD
  • Shorter activity segments, clear and immediate feedback, physical activity outlet maintained
dyspraxia
  • Simplified movement patterns, extra practice time, larger targets and spaces
autism spectrum
  • Clear visual boundaries, predictable game structure, quiet space available if overwhelmed
visual impairment
  • Use bright coloured markers, verbal cues for all instructions, buddy system with sighted partner
hearing impairment
  • Visual signals for start/stop, clear demonstrations, written rule reminders on display
physical disability
  • Adapted movement patterns, modified tagging rules, equipment to aid mobility if needed

Cross-Curricular Links

Science

Understanding forces in running, how muscles work, heart rate changes during exercise

Geography

Directional vocabulary, mapping movement paths, understanding space and area

PSHE

Teamwork, resilience when tagged, managing competitive emotions, helping others

Teacher Guidance

Positioning

Move around perimeter to observe all students, join in as active participant when appropriate

Observation Focus

Running technique, spatial awareness, game understanding, and cooperation

Intervention Points

Step in for safety issues, technique corrections, or tactical guidance

Demonstration Notes

Use exaggerated movements for visibility, involve students in demonstrations where safe

Verbal Cues
  • •'Pump those arms!'
  • •'Head up, look for space!'
  • •'Help your teammates!'
  • •'Think about where you're running!'

Safety Considerations

Space & Surface Requirements

Space Requirements

Minimum 15m x 20m clear area, gymnasium or playground

Surface Check

Non-slip surface free from trip hazards, appropriate for running

Equipment Safety

Safety Checks
  • •Cones/markers stable and visible
  • •No sharp edges on equipment
  • •Identifying bands/bibs comfortable and secure

Risk Management

Key Risks
  • •Collisions between running students
  • •Trips over markers or equipment
  • •Overexertion during competitive activities
Risk Mitigation
  • •Clear boundaries established and enforced
  • •Adequate spacing between obstacles
  • •Gentle tagging rules strictly maintained
  • •Regular breathing breaks during intense activities

Supervision & Emergency Procedures

Supervision Points
  • •Position to see all students during running activities
  • •Active monitoring during competitive games
  • •Immediate response to any safety issues
Emergency Procedures

Stop activity immediately, assess situation, provide appropriate first aid and support