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Big Question

How can we use our leg muscles to jump higher and further like powerful penguins?

Learning Objectives

  • To develop jumping skills through penguin-themed games and activities
  • To build leg strength through targeted strength-building exercises
  • To understand the connection between strength training and improved jumping performance

Key Outcomes

  • Students will demonstrate improved jumping technique using two feet to two feet
  • Students will complete strength-building activities with proper form and control
  • Students will participate cooperatively in team jumping games

Equipment & Resources Required

Benches
4-6 benches

Space benches around hall for circuit work

Alternative: Low boxes, sturdy platforms, or steps

Ropes
10 ropes (1 per group of 3)

Check ropes are appropriate length for students

Alternative: Long ribbon, elastic bands, or PE ropes

Softballs
30 balls (1 per student)

Balls should be grippable between knees

Alternative: Bean bags, tennis balls, or small playground balls

Cones
8-12 cones

Mark team areas and boundaries

Alternative: Markers, spots, or chalk lines

Key Vocabulary

Two feet to two feet

Jumping where you take off and land using both feet at the same time

Repetitions (reps)

The number of times you repeat an exercise

Vertical shin

When your shin bone is straight up and down, not leaning forward

Split position

When your legs are positioned one in front and one behind your body

Range of motion

How far you can move your body parts during an exercise

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic jumping with two feet together
  • Understanding of taking turns and following instructions
  • Experience with simple partner activities

Current Skills

  • Controlled jumping with proper landing technique
  • Basic strength-building exercises
  • Cooperative team game participation

Next Steps

  • Single-leg jumping and hopping patterns
  • More complex strength exercises
  • Competitive jumping activities with measurement

Milestone Indicators

1
Consistent soft landings without losing balance
2
Ability to complete full repetition ranges
3
Confident participation in team activities

Key Teaching Points

  • Always emphasise two feet to two feet jumping technique
  • Focus on soft, controlled landings rather than height
  • Build strength gradually with proper form over speed
  • Use penguin theme to maintain engagement and context
  • Encourage effort and improvement over competition
  • Ensure adequate rest between strength exercises
  • Celebrate teamwork and sportsmanship in games

Common Misconceptions

  • Thinking single-foot jumping is acceptable in this lesson
  • Believing that jumping higher is always better than controlled jumping
  • Assuming strength exercises should be performed quickly
  • Not understanding the connection between strength training and jumping improvement
  • Thinking dropped balls in the game represent failure rather than learning opportunities

SEN Adaptations

ADHD
  • Regular activity changes, clear boundaries, positive movement outlets
dyspraxia
  • Simplified movement patterns, extra practice time, larger equipment options
autism spectrum
  • Clear routine structure, visual schedule, quiet reflection spaces available
visual impairment
  • Use bright coloured balls, verbal cues for all movements, buddy system for navigation
hearing impairment
  • Visual demonstrations, hand signals for start/stop, written instruction cards
physical disability
  • Modified jumping (step-ups), seated strength exercises, adapted ball sizes

Cross-Curricular Links

Maths

Counting repetitions, measuring jump distances, understanding sets and numbers

Science

Learning about animal adaptations, understanding how muscles work, forces in jumping

Geography

Discussing penguin habitats, polar regions, and environmental adaptations

PSHE

Teamwork, perseverance, celebrating effort over outcome, supporting others

Teacher Guidance

Positioning

Rotate between activity stations to provide feedback and ensure safety

Observation Focus

Look for proper jumping technique, safe landings, and positive team interactions

Intervention Points

Step in when technique is unsafe, students are struggling with equipment, or negative behaviour occurs

Demonstration Notes

Use exaggerated movements to show correct technique, contrast good and poor examples

Verbal Cues
  • 'Two feet together!'
  • 'Land like a fairy!'
  • 'Penguin power!'
  • 'Support your teammates!'

Safety Considerations

Space & Surface Requirements

Space Requirements

Minimum 15m x 20m hall space with clear sight lines

Surface Check

Non-slip surface, free from water or debris, adequate cushioning for jumping

Equipment Safety

Safety Checks
  • Benches stable and appropriate height (30-40cm for Year 2)
  • Balls inflated correctly and free from damage
  • Ropes checked for fraying or damage
  • Cones positioned to avoid trip hazards

Risk Management

Key Risks
  • Falls from bench jumping
  • Collisions during team game
  • Muscle strain from strength exercises
  • Trips over equipment or other students
Risk Mitigation
  • Emphasise step-down rather than jump-down from benches
  • Clear pathways between activities with adequate spacing
  • Progressive skill building from floor to equipment
  • Constant supervision and technique correction

Supervision & Emergency Procedures

Supervision Points
  • Position for clear view of all activity areas
  • Rotate between strength stations regularly
  • Monitor fatigue levels and provide rest breaks
  • Ensure proper technique before increasing intensity
Emergency Procedures

Stop activity immediately, assess injury, provide appropriate first aid, contact office if needed