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Big Question

How can we use our whole body to jump safely and powerfully in different directions?

Learning Objectives

  • To develop jumping skills using different take-off and landing patterns
  • To demonstrate safe landing techniques with bent knees and controlled balance
  • To combine running and jumping movements with coordination and control

Key Outcomes

  • Students will perform a variety of jumps with correct technique
  • Students will demonstrate safe landing with bent knees and balanced finish
  • Students will successfully combine a run-up with jumping movements

Equipment & Resources Required

Sun Markers
20-30

Spread around activity area for jumping challenges

Alternative: Chalk lines, rope

Balls
6 (5 same colour, 1 different)

5 for catchers, 1 special colour for rescuer

Alternative: Bean bags, soft play balls

SAQ Ladders
2-3

Set up as part of jumping circuit

Alternative: Chalk drawn hopscotch, masking tape

Hurdles
4-6

Low height, focus on technique not height

Alternative: Pool noodles, skipping ropes laid on ground

Spots
15-20

Create jumping patterns and targets

Alternative: Paper plates, masking tape X marks

Music Player
1

For musical instruction warm-up game

Alternative: Smartphone with speaker, whistle for rhythm

Key Vocabulary

Take-off

The moment when you push off from the ground to start your jump

Landing

When you come back down to the ground after jumping

Soft knees

Bending your knees when you land to absorb the impact safely

Scissor kick

A jumping technique where legs move in opposite directions like scissors

W shape

Making your hands into a W position to catch a ball safely

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic jumping on the spot
  • Simple balance and coordination skills
  • Following basic movement instructions

Current Skills

  • Variety of jumping patterns and directions
  • Safe landing techniques with bent knees
  • Combining running and jumping movements

Next Steps

  • More complex jumping sequences
  • Jumping for distance and height challenges
  • Application of jumping skills in sport-specific contexts

Milestone Indicators

1
Consistent soft landings with bent knees
2
Coordinated arm action to assist jumping
3
Confident jumping in multiple directions

Key Teaching Points

  • Always emphasise soft landings with bent knees for safety
  • Use arms to help generate power and maintain balance
  • Take off from two feet for controlled jumping
  • Progress gradually from simple to complex jumping patterns
  • Connect jumping mechanics to outcomes (height, distance, direction)
  • Maintain spatial awareness during all movement activities
  • Celebrate both achievement and effort in skill development

Common Misconceptions

  • Students think jumping hard means landing hard - teach soft landings
  • Belief that arms don't help jumping - demonstrate arm coordination
  • Thinking speed equals control - emphasise technique over speed
  • Assuming all jumps are the same - teach different purposes and techniques
  • Fear that jumping backwards is dangerous - show controlled, safe technique

SEN Adaptations

ADHD
  • Shorter activity bursts, clear physical boundaries, regular positive feedback, movement breaks built into lesson structure
dyspraxia
  • Break skills into smaller steps, additional practice time, larger equipment targets, verbal cues for timing and coordination
autism spectrum
  • Clear visual schedule of activities, consistent routines, quiet space available if needed, advance warning of activity changes
visual impairment
  • Use brightly coloured markers, provide verbal descriptions of demonstrations, buddy system for spatial guidance
hearing impairment
  • Clear visual demonstrations, written instruction cards, visual signals for game rules and safety
physical disability
  • Modify jumping to stepping or supported movements, adjust heights of obstacles, provide alternative roles in games

Cross-Curricular Links

English

Following instructions, vocabulary development, describing movements and techniques

Maths

Counting jumps, measuring distances, understanding direction (forwards, backwards, sideways)

Science

Forces and motion, how the body works during exercise, understanding gravity and landing

PSHE

Personal safety awareness, working cooperatively, celebrating others' achievements and building confidence

Teacher Guidance

Positioning

Move around the space to observe all students, position centrally for demonstrations and instruction giving

Observation Focus

Landing technique, spatial awareness, application of skills in game situations, cooperation and inclusion

Intervention Points

Step in if unsafe jumping technique observed, support students struggling with directions, manage group dynamics in games

Demonstration Notes

Use clear, exaggerated movements for jumping technique, show contrast between good and poor technique, use competent students to help demonstrate

Verbal Cues
  • •'Soft knees on landing!'
  • •'Arms up to help your jump!'
  • •'Two feet together for take-off!'
  • •'Look where you're going!'

Safety Considerations

Space & Surface Requirements

Space Requirements

Minimum 20m x 20m clear space, indoor hall or outdoor playground

Surface Check

Even, non-slip surface suitable for jumping and landing activities

Equipment Safety

Safety Checks
  • •Low height obstacles appropriate for Year 2
  • •Soft balls for tag game to avoid injury
  • •Secure placement of circuit equipment
  • •Regular checking of lines/markers for trip hazards

Risk Management

Key Risks
  • •Heavy landings from jumping
  • •Collisions during games and movement activities
  • •Trips over equipment or lines
  • •Overexertion during energetic activities
Risk Mitigation
  • •Emphasis on soft landings with bent knees throughout
  • •Clear spatial boundaries and movement rules
  • •Appropriate spacing between students during jumping practice
  • •Progressive skill building from simple to complex

Supervision & Emergency Procedures

Supervision Points
  • •Position to observe jumping technique and safety
  • •Monitor game activities for appropriate contact and behaviour
  • •Check students' understanding of safety rules before each activity
Emergency Procedures

Standard first aid procedures, stop activity immediately if injury occurs, assess and provide appropriate support