Start Planning Better PE Lessons

Sign up free to access 3 complete units per month, unlimited activity library, and your personal locker.

What's included

  • Complete activity instructions & timing
  • Teaching tips & differentiation strategies
  • Assessment guidance & success criteria
  • Downloadable lessons & units
No credit card
Free forever
Big Question

How can we combine different types of jumps to travel further and move more effectively in games?

Learning Objectives

  • Develop students' ability to link different jumping movements together in sequence
  • Improve jumping technique for maximum distance using hop-step-jump combinations
  • Apply jumping combinations in competitive situations with fair play

Key Outcomes

  • Students will demonstrate the hop-step-jump combination with correct technique
  • Students will understand how arm swing and body position affect jumping distance
  • Students will compete fairly while supporting their partners

Equipment & Resources Required

Markers
15 (1 per pair)

Scattered around space for warm-up activity

Alternative: Cones, hoops, or chalk marks

Cones
55 (5-10 per pair)

Placed 30cm apart in lines for distance measuring

Alternative: Bean bags, markers, rope markers

Whiteboards
1 per pair (15)

For recording scores during competition

Alternative: Paper and pencils, clipboards

Sun Markers
15

One per whiteboard for score recording

Alternative: Pencils, chalk

Key Vocabulary

Hop

Jumping and landing on the same foot

Step

Transferring weight from one foot to the other

Jump

Taking off from one or both feet and landing on both feet

Combination

Linking movements together in sequence

Distance

How far you can travel in your jump

Landing

How you touch down after jumping

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic two-foot jumping
  • Single foot hopping
  • Understanding of taking turns
  • Basic landing techniques

Current Skills

  • Linking hop, step and jump movements
  • Jumping for maximum distance
  • Using arms effectively in jumping
  • Competing fairly with partners

Next Steps

  • More complex jumping patterns
  • Jumping over obstacles
  • Jumping in different directions
  • Applying jumps in team games

Milestone Indicators

1
Smooth transition between hop, step and jump
2
Consistent use of arms for power
3
Safe landing with bent knees
4
Fair competition and encouragement

Key Teaching Points

  • Hop means same foot to same foot - emphasise this distinction from jumping
  • Step involves clear weight transfer from one foot to the other
  • Arms swing forward (not upward) to help achieve distance in jumping
  • Slight forward lean helps with distance rather than height
  • Bent knees on landing for safety and absorption of impact
  • Smooth flow between hop-step-jump creates better distance than separate movements
  • Partner encouragement and honest scoring builds character and sportsmanship

Common Misconceptions

  • Hop and jump are the same - clarify that hop is single foot to single foot
  • Jumping higher means jumping further - teach forward momentum over height
  • Arms should swing up - demonstrate forward arm swing for distance
  • Competition means being mean to others - emphasise supportive competition
  • Only the winner is successful - celebrate all improvement and effort
  • Landing hard shows power - teach that soft landings are safer and more skilled

SEN Adaptations

ADHD
  • Short activity bursts, clear boundaries, regular position changes, immediate feedback and praise
dyspraxia
  • Break down each movement stage, extra practice time, larger equipment for easier targeting
autism spectrum
  • Clear visual sequence cards for hop-step-jump, consistent routines, quiet space available if overwhelmed
visual impairment
  • Use brightly coloured cones, provide verbal descriptions of distances, buddy system for guidance
hearing impairment
  • Use visual demonstrations, hand signals for hop-step-jump sequence, written instruction cards
physical disability
  • Adapt to seated jumping if needed, use smaller distances, focus on upper body movements

Cross-Curricular Links

Maths

Counting scores, measuring distances, adding points totals, sequencing (1st, 2nd, 3rd)

Science

Forces and motion, how body parts work together, muscles and movement, gravity and landing

Geography

Directions and spatial awareness, understanding distance and measurement

PSHE

Partnership working, honesty in scoring, dealing with winning and losing, encouragement and support

Teacher Guidance

Positioning

Move around perimeter of activity area to observe all students, position centrally for demonstrations

Observation Focus

Watch for correct hop-step-jump sequence, safe landing technique, positive partnership interactions

Intervention Points

Step in if technique is unsafe, if students argue about scores, if anyone is excluded or struggling

Demonstration Notes

Always demonstrate at slow speed first, exaggerate key technique points, use students as positive examples when appropriate

Verbal Cues
  • 'Hop, step, jump - feel the rhythm!'
  • 'Arms forward to help you travel!'
  • 'Soft landings with bendy knees!'
  • 'Encourage your partner!'

Safety Considerations

Space & Surface Requirements

Space Requirements

Large indoor hall or outdoor playground area minimum 30m x 20m for 15 pairs

Surface Check

Even, non-slip surface free from wet patches, debris, or obstacles

Equipment Safety

Safety Checks
  • Check all cones are stable and not cracked
  • Ensure whiteboards have safe edges
  • Verify markers are clearly visible
  • Check starting lines are properly marked

Risk Management

Key Risks
  • Collisions between students during jumping
  • Injury from poor landing technique
  • Slips on unsuitable surfaces
  • Equipment being left in walkways
Risk Mitigation
  • Adequate spacing between jumping lanes (minimum 2m apart)
  • Emphasis on controlled, safe landing with bent knees
  • Clear boundaries and movement rules
  • Equipment stored safely when not in use
  • Progressive skill building from simple to complex

Supervision & Emergency Procedures

Supervision Points
  • Position for maximum visibility of all jumping lanes
  • Monitor landing techniques closely
  • Watch for fatigue affecting performance
  • Ensure fair play during competition
Emergency Procedures

Stop activity immediately if injury occurs, assess situation, provide appropriate first aid, contact school first aider if needed