Creative Challenge Design
•Year 6
•Outdoor Adventurous Activities
•Mark two large circles and team seating areas
Alternative: Markers, mats for boundaries
Hide around designated area before lesson
Alternative: Laminated cards, clipboards with questions
One per pair/group with space for 10 answers
Alternative: Whiteboards, paper and pencils
Team seating positions facing outward from circle
Alternative: Marked spots, hoops
For timing sprint activities and bonus challenges
Alternative: Phone timer, countdown timer
A fast explosive start from a stationary position
Maintaining good technique and decision-making under pressure
A game where participants search for specific items using clues
Words that help paint a picture of what something looks like
Working together effectively to achieve a common goal
Understanding where pupils are coming from and where they're going
Reading comprehension through clue interpretation, descriptive language understanding, vocabulary development
Understanding of forces during sprinting, observation and recording skills, systematic investigation
Basic orienteering skills, understanding of space and location, following directions
Teamwork and collaboration, perseverance and resilience, celebrating others' achievements
Move around perimeter to observe all teams, central position for instruction delivery
Sprint technique, team collaboration, fair play, effort and persistence
Step in if unsafe running, poor sportsmanship, or teams struggling significantly
Always demonstrate sprint starts and searching techniques clearly, emphasise safety and fair play consistently
Large outdoor area minimum 40m x 30m, or indoor hall with adequate space
Even surface free from holes, wet patches, or debris that could cause slips
Stop activity immediately, assess injury/situation, provide appropriate first aid, contact school emergency procedures if required
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