Technical Mastery & Leadership
•Year 9
•Sport Education
•Distribute equally to both teams at centre line for each game start
Alternative: Foam balls, gator skin balls, or soft volleyballs if dodgeballs unavailable
Organised by team colour before lesson begins for quick distribution
Alternative: Coloured bands, pennies, or team shirts if bibs unavailable
Used to mark court boundaries, centre lines and Dead Zone areas
Alternative: Cones, spots, or chalk lines on outdoor surfaces
Mark corners and boundaries of multiple playing areas
Alternative: Throw down lines, benches, or existing court markings
Distributed to umpires/scorers for each playing area
Alternative: Mobile phones, wall clocks, or PE department stopwatches
Used for Dead Zone boundaries and specific game variation requirements
Alternative: Small cones, markers, or throw down spots
Available if students have requested obstacles in their game variations
Alternative: Cones, benches, or skipping ropes laid flat as obstacles
Pre-approved equipment ready in equipment store for student access
Alternative: Any safe PE equipment that enhances approved game variations
Clipboards and pens available for written self-assessment completion
Alternative: Digital forms on tablets/laptops, or verbal reflection with note-taking
Visible reference during self-assessment activity
Alternative: Projected on screen or board, or shared digitally
Distributed to student umpires for game management
Alternative: Verbal calls if whistles unavailable
The designated area where eliminated players wait before potentially re-entering the game
A player is eliminated from active play after being hit by a ball or having their throw caught
Securing the ball cleanly before it touches the ground, which eliminates the thrower and can bring a teammate back in
Evasive movement to avoid being hit by a thrown ball
A throwing technique where the ball is released from the side of the body with rotational force
A controlled throwing technique with arm swinging below shoulder height, useful for accuracy
Adhering to rules honestly, showing respect for opponents, and maintaining sporting integrity
Demonstrating respect, fairness and courtesy towards teammates, opponents and officials
An organised competition involving multiple teams playing a series of games to determine rankings or winners
The process of reflecting on and evaluating your own learning, skills and progress
Taking responsibility for organising, motivating and guiding others towards achieving a common goal
Reflective practice identifying successful elements or strengths in performance
Reflective practice identifying areas for improvement and setting specific development targets
Understanding where pupils are coming from and where they're going
Teaching game variations develops oracy and communication skills: clear explanations using subject-specific vocabulary, structuring information logically (game name, objective, rules, scoring), persuasive speaking when presenting tournament plans, active listening during peer teaching, written communication in self-assessment requiring technical vocabulary and structured reflection using WWI/EBI framework
Tournament organisation requires mathematical thinking: calculating game durations within time constraints (division of 15 minutes by number of games), scoring systems and points tallies (addition, multiplication for league tables), timing accuracy (using stopwatches, managing seconds and minutes), spatial awareness and court measurements (understanding area, perimeter, spacing)
Physical exertion and body responses: cardiovascular system response to warm-up and tournament play (elevated heart rate, breathing rate), forces and motion in dodgeball (throwing force, ball trajectory, impact), reaction times and nervous system (dodging responses to visual stimuli), recovery and cool-down physiology (gradual heart rate decrease)
Tournament management and data: creating scoring systems and league tables (spreadsheet skills if digital), using timers and technology for game management, recording and analysing performance data from self-assessments, potential for video analysis of skills or game play (if resources available)
Sport Education model explicitly develops personal and social skills: leadership and responsibility (umpire roles, team captains, tournament organisation), teamwork and cooperation (Sport Education teams, game teaching partnerships), resilience and managing emotions (competition pressure, accepting decisions, dealing with wins/losses), self-reflection and target-setting (self-assessment, WWI/EBI framework), respect and fairness (sportsmanship, umpire decisions, peer teaching relationships)
Position at edge of space with visibility of all courts during tournament. Circulate between courts to monitor safety, skill application, and umpire effectiveness. Stand back during student-led elements (warm-up, tournament organisation) to empower leadership but remain ready to intervene for safety or significant issues. During plenary, position as equal participant in circle to facilitate discussion, not dominate it.
Priority 1: Safety - monitor throwing force, court boundaries, collision risks, emotional responses to competition. Priority 2: Skill application - observe dodging technique (balance, quick feet), catching (two hands, cushioning), throwing (below shoulder, appropriate force). Priority 3: Leadership and Sport Education - assess umpire confidence and decision-making, teaching quality during game variation delivery, teamwork and sportsmanship throughout. Priority 4: Differentiation needs - identify students needing support or extension in real-time.
Intervene immediately for: unsafe play (head-height throws, dangerous collisions, diving), poor sportsmanship (arguing, disrespect, unfair play), emotional distress (competition pressure, perceived unfairness). Intervene supportively for: struggling umpires (quiet guidance, confidence-building), confused teaching (clarification prompts), off-task behaviour (refocus on learning objectives). Avoid intervention for: minor rule disputes (let student umpires handle), typical competitive emotions (managed by students), organisational challenges students can solve independently (allow problem-solving).
Minimal teacher demonstration in this lesson - students are leaders. IF demonstration needed: Exaggerate key points for visibility (bent knees, cushioned catch, controlled throw). Use student demonstrators wherever possible to reinforce their expertise and confidence. During self-assessment, model specificity: show difference between vague ('I'm good at dodging') and specific ('I can dodge using side-steps and maintain balance') responses. Use WWI/EBI framework on board to model constructive reflection.
Large sports hall (minimum 20m x 30m) or outdoor hard court area. Multiple courts required simultaneously (2-4 courts depending on class size). Each court minimum 10m x 15m with 2m clear boundary space around perimeter. Sufficient space between courts to prevent cross-court ball interference or collisions (minimum 3m separation).
Indoor: Clean, dry, non-slip sports hall floor free from water, dust, or debris. Outdoor: Even tarmac or hard court surface checked for cracks, holes, or trip hazards. No obstacles, equipment, or hazards within playing areas or clear boundary zones. Lines clearly marked and visible.
STOP protocol: 1) Stop all play immediately using loud voice/emergency whistle, 2) Assess situation and injured student (if applicable), 3) Provide appropriate first aid or summon trained first aider, 4) Ensure other students are supervised safely away from incident, 5) Follow school accident/injury reporting procedures, 6) Do not resume play until situation resolved and area safe. Emergency contact: School office/first aid team via [school-specific protocol].
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