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Big Question

How can we work together as a team to attack and defend in games?

Learning Objectives

  • Apply understanding of attacking (fish) and defending (sharks) in competitive games
  • Demonstrate teamwork and cooperation when attacking and defending
  • Follow game rules and understand consequences of breaking them

Key Outcomes

  • Students will successfully apply attacking and defending strategies in the Sharks and Fishes game
  • Students will demonstrate fair play and good sportsmanship throughout the lesson
  • Students will understand the importance of rules and teamwork in games

Equipment & Resources Required

Coloured Bibs
15 (3 different colours for teams)

One colour for each team of 5 players

Alternative: Coloured bands, different coloured t-shirts

Cones
16 cones

8 cones for inner square (fish tank), 8 for outer square (ocean)

Alternative: Chalk lines, rope, playground markings

Balls
15 (one per fish)

Each fish starts with one tag, sharks return after catching

Alternative: Small hoops, coloured cards, bands

Scorecards
1

Visible to all teams for score tracking

Alternative: Paper and pen, ground markings

Key Vocabulary

Attacking

When fishes try to score points by staying safe in their area

Defending

When sharks work together to prevent fishes from scoring by catching them

Tagging

A gentle touch to show a fish has been caught by a shark

Teamwork

Working together with friends to achieve the same goal

Fair Play

Playing honestly and following the rules even when no one is watching

Skill Progression Pathway

Understanding where pupils are coming from and where they're going

Prior Learning

  • Basic movement skills - running, dodging, stopping
  • Understanding of personal space and spatial awareness
  • Simple following of instructions and rules

Current Skills

  • Applying attacking and defending concepts in game situations
  • Working cooperatively in teams
  • Understanding consequences of actions in games

Next Steps

  • More complex attacking and defending strategies
  • Leadership roles in team games
  • Creating own game rules and variations

Milestone Indicators

1
Students can explain the difference between attacking and defending
2
Students demonstrate controlled movement when chasing or escaping
3
Students show respect for rules and teammates

Key Teaching Points

  • Emphasise gentle contact only - demonstrate appropriate tagging technique
  • Focus on teamwork over individual success - sharks must work together
  • Use spatial awareness - fish should spread out, not bunch together
  • Celebrate good sportsmanship more than winning
  • Ensure all students understand attacking means staying safe, defending means preventing points
  • Build excitement while maintaining safety and fair play
  • Connect movements to real sea creatures for engagement and understanding

Common Misconceptions

  • Fish thinking they score by catching sharks - clarify fish score by staying uncaught
  • Believing only winning team did well - emphasise effort and improvement for all
  • Thinking rough contact is acceptable - consistently reinforce gentle tagging rules
  • Assuming attacking means being aggressive - explain attacking as strategic survival
  • Not understanding team roles - regularly remind of cooperation requirements

SEN Adaptations

ADHD
  • Shorter activity bursts with movement breaks, clear visual boundaries, immediate positive feedback, simple one-step instructions
dyspraxia
  • Slower movement speeds allowed, larger playing areas, simplified tagging rules, extra practice time for coordination
autism spectrum
  • Clear visual schedule of lesson structure, consistent routines, quiet retreat space if needed, advance warning of activity changes
visual impairment
  • Use brightly coloured equipment, verbal descriptions of playing areas, buddy system for guidance, audio cues for boundaries
hearing impairment
  • Visual demonstrations of all instructions, hand signals for game start/stop, written rule cards, clear sight lines to teacher
physical disability
  • Adapted movement options - rolling ball instead of running, larger target areas, modified tagging rules, wheelchair-accessible spaces

Cross-Curricular Links

Maths

Counting points and game attempts, understanding team sizes of 5, basic addition of scores

Science

Understanding movement and forces - how direction changes help escape, why teamwork is effective

Geography

Spatial awareness and understanding of areas, boundaries, and positions relative to others

PSHE

Teamwork, cooperation, dealing with disappointment, celebrating others' success, following rules

Teacher Guidance

Positioning

Position at corner of playing area for optimal view of both fish tank and ocean areas. Move around perimeter during games.

Observation Focus

Watch for appropriate contact during tagging, teamwork development, and understanding of attacking/defending concepts.

Intervention Points

Step in if contact becomes inappropriate, if students become upset, or if rules are not being followed fairly.

Demonstration Notes

Use clear, exaggerated movements when demonstrating. Always model gentle contact and positive sportsmanship.

Verbal Cues
  • 'Gentle tags only - like patting a pet!'
  • 'Fish, spread out and use all your space!'
  • 'Sharks, work together as a team!'
  • 'Remember, we're all friends having fun!'

Safety Considerations

Space & Surface Requirements

Space Requirements

Minimum 20m x 15m area with clear boundaries. Inner area 8m x 8m, outer area 15m x 15m minimum.

Surface Check

Even, non-slip surface free from hazards. Check for wet spots, obstacles, or debris.

Equipment Safety

Safety Checks
  • Cones positioned safely with no sharp edges exposed
  • Tags/bean bags checked for wear and damage
  • Bibs properly fitted to avoid tripping hazards

Risk Management

Key Risks
  • Collisions between fast-moving students
  • Inappropriate contact during tagging
  • Overcrowding in fish tank area
  • Slips and falls during direction changes
Risk Mitigation
  • Clear boundaries established and enforced
  • Gentle contact rules emphasised and monitored
  • Adequate space provided for movement
  • Progressive skill building from simple to complex

Supervision & Emergency Procedures

Supervision Points
  • Position for clear view of both playing areas
  • Monitor tagging contact throughout games
  • Watch for signs of fatigue or overexertion
  • Ensure fair play and rule adherence
Emergency Procedures

Stop activity immediately if injury occurs. Assess and provide appropriate first aid. Have clear evacuation route planned.