Fair Play: Sharks & Fishes
•Reception
•Invasion Games
•One colour for each team of 5 players
Alternative: Coloured bands, different coloured t-shirts
8 cones for inner square (fish tank), 8 for outer square (ocean)
Alternative: Chalk lines, rope, playground markings
Each fish starts with one tag, sharks return after catching
Alternative: Small hoops, coloured cards, bands
Visible to all teams for score tracking
Alternative: Paper and pen, ground markings
When fishes try to score points by staying safe in their area
When sharks work together to prevent fishes from scoring by catching them
A gentle touch to show a fish has been caught by a shark
Working together with friends to achieve the same goal
Playing honestly and following the rules even when no one is watching
Understanding where pupils are coming from and where they're going
Counting points and game attempts, understanding team sizes of 5, basic addition of scores
Understanding movement and forces - how direction changes help escape, why teamwork is effective
Spatial awareness and understanding of areas, boundaries, and positions relative to others
Teamwork, cooperation, dealing with disappointment, celebrating others' success, following rules
Position at corner of playing area for optimal view of both fish tank and ocean areas. Move around perimeter during games.
Watch for appropriate contact during tagging, teamwork development, and understanding of attacking/defending concepts.
Step in if contact becomes inappropriate, if students become upset, or if rules are not being followed fairly.
Use clear, exaggerated movements when demonstrating. Always model gentle contact and positive sportsmanship.
Minimum 20m x 15m area with clear boundaries. Inner area 8m x 8m, outer area 15m x 15m minimum.
Even, non-slip surface free from hazards. Check for wet spots, obstacles, or debris.
Stop activity immediately if injury occurs. Assess and provide appropriate first aid. Have clear evacuation route planned.
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