Biomechanics in Athletics
•Year 4
•Athletics
•Scattered around working area for take-off practice points
Alternative: Spot markers, beanbags as markers
For creating hopscotch grids on ground surface
Alternative: Rope lines, painted lines
One per pair for hopscotch game and distance marking
Alternative: Small stones, markers
For measuring run-up distances and jump results
Alternative: Trundle wheels, metre sticks
Clear visible markers for specified take-off points
Alternative: Lines of tape, painted marks
The moment when the foot leaves the ground to begin a jump
The run-up before taking off for a jump
The measured distance taken to build speed before jumping
The controlled moment when feet touch the ground after jumping
Maintaining steady control of body position
Understanding where pupils are coming from and where they're going
Measuring run-up distances, recording jump measurements, calculating team totals, comparing distances and improvements
Understanding forces in jumping, gravity effects on landing, body mechanics in take-off, energy transfer from run-up to jump
Spatial awareness in run-up planning, directional movement, understanding distance and measurement concepts
Setting personal goals, teamwork and cooperation, showing resilience when learning new skills, celebrating others' achievements
Move actively between groups during skill development, positioned at corner during demonstrations for maximum visibility
Watch for correct take-off foot usage, safe landing technique, and appropriate run-up speeds
Step in when students consistently take off on wrong foot, show unsafe landing patterns, or become overly competitive
Use slow-motion demonstrations for technique, normal speed for flow, and always emphasise safety over distance
Minimum 30m x 20m clear area with additional run-up space
Dry, even surface suitable for running and jumping activities
Standard first aid protocols, with particular attention to ankle and knee injuries from landing
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