Warm Up Hockey Activities for Year 6

50 activities available

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A sustained endurance run where students learn pacing strategies and build cardiovascular fitness over 3 minutes of continuous movement
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Students dribble around stationary partners in a complete circle while maintaining ball control
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Dynamic possession game where defenders try to gain ball possession using proper technique while attackers protect using various dribbling skills
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Fast-paced warm-up where students protect their ball while trying to knock others' balls out of the area
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Dynamic tag game where tagged players become taggers, with progressively smaller playing areas to increase challenge
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Dynamic warm-up game where students move around the space and quickly form pairs or groups by touching specific body parts together in response to teacher calls
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High-energy warm-up where numbered students become taggers when called, promoting spatial awareness and quick reactions.
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Dynamic warm-up game where catchers form chains that split when reaching 4 people, developing agility, reaction time and teamwork
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Dynamic tag game where teams of 3 passers try to keep the ball away from 2 taggers through quick passing and movement
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Progressive relay activity building from rolling to stick skills across increasing distances
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Quick reaction warm-up game where students practice dropping into defensive positions on command
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Teams race to collect balls from central hoops while dragons try to intercept them
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Fast-paced relay race where teams compete by dribbling through cone courses, combining loose dribbling with straight dribbling techniques
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Progressive warm-up sequence building from movement to hockey-specific skills with partner work
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Progressive warm-up combining movement preparation with basic stick skills and informal assessment opportunities
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Progressive cardiovascular warm-up incorporating jogging, dynamic stretches (arm circles, high knees, butt kicks), walking lunges, leg swings, and ball familiarisation activities to prepare the body for vigourous circuit training
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Student-led fitness circuit targeting specific components (speed, agility, endurance) with team coaching and rotation through challenge stations
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Dynamic warm-up where students collect flags from opponents while protecting their own, developing spatial awareness and quick reactions
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Partner tracking warm-up where students mirror each other's movements and pathways
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Students work in pairs taking turns to lead their partner through various movements around the space
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Students develop stick control and balance by balancing a ball on their hockey stick whilst moving
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Circle passing game with interceptors to develop passing accuracy under pressure
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Dynamic warm-up combining movement with ball control in attacking versus defending pairs
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Creative tag game where students dribble hockey balls while avoiding 'Death Eaters' trying to tag their ball. Includes rescue element with Harry, Ron and Hermione characters freeing frozen players
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